/*
 * Copyright (C) 1997-2001 Id Software, Inc.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or (at
 * your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 *
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * =======================================================================
 *
 * This file implements the .cin video codec and the corresponding .pcx
 * bitmap decoder. .cin files are just a bunch of .pcx images.
 *
 * =======================================================================
 */

#include "header/client.h"

typedef struct {
	byte	*data;
	int		count;
} cblock_t;

typedef struct {
	qboolean	restart_sound;
	int		s_rate;
	int		s_width;
	int		s_channels;

	int		width;
	int		height;
	byte	*pic;
	byte	*pic_pending;

	/* order 1 huffman stuff */
	int		*hnodes1;

	/* [256][256][2]; */
	int		numhnodes1[256];

	int		h_used[512];
	int		h_count[512];
} cinematics_t;

cinematics_t	cin;

void
SCR_LoadPCX(char *filename, byte ** pic, byte ** palette, int *width, int *height) {
	byte	*raw;
	pcx_t	*pcx;
	int		x, y;
	int		len;
	int		dataByte, runLength;
	byte	*out, *pix;

	*pic = NULL;

	/* load the file */
	len = FS_LoadFile(filename, (void **)&raw);

	if (!raw)
		return;

	/* parse the PCX file */
	pcx = (pcx_t *) raw;
	raw = &pcx->data;

	if (pcx->manufacturer != 0x0a
	        || pcx->version != 5
	        || pcx->encoding != 1
	        || pcx->bits_per_pixel != 8
	        || pcx->xmax >= 640
	        || pcx->ymax >= 480) {
		Com_Printf("Bad pcx file %s\n", filename);
		return;
	}

	out = Z_Malloc((pcx->ymax + 1) * (pcx->xmax + 1));

	*pic = out;

	pix = out;

	if (palette) {
		*palette = Z_Malloc(768);
		memcpy(*palette, (byte *) pcx + len - 768, 768);
	}

	if (width)
		*width = pcx->xmax + 1;

	if (height)
		*height = pcx->ymax + 1;

	for (y = 0; y <= pcx->ymax; y++, pix += pcx->xmax + 1) {
		for (x = 0; x <= pcx->xmax;) {
			dataByte = *raw++;

			if ((dataByte & 0xC0) == 0xC0) {
				runLength = dataByte & 0x3F;
				dataByte = *raw++;

			} else
				runLength = 1;

			while (runLength-- > 0)
				pix[x++] = dataByte;
		}

	}

	if (raw - (byte *) pcx > len) {
		Com_Printf("PCX file %s was malformed", filename);
		Z_Free(*pic);
		*pic = NULL;
	}

	FS_FreeFile(pcx);
}

void
SCR_StopCinematic(void) {
	cl.cinematictime = 0; /* done */

	if (cin.pic) {
		Z_Free(cin.pic);
		cin.pic = NULL;
	}

	if (cin.pic_pending) {
		Z_Free(cin.pic_pending);
		cin.pic_pending = NULL;
	}

	if (cl.cinematicpalette_active) {
		re.CinematicSetPalette(NULL);
		cl.cinematicpalette_active = false;
	}

	if (cl.cinematic_file) {
		FS_FCloseFile((size_t)cl.cinematic_file);
		cl.cinematic_file = 0;
	}

	if (cin.hnodes1) {
		Z_Free(cin.hnodes1);
		cin.hnodes1 = NULL;
	}

	/* switch back down to 11 khz sound if necessary */
	if (cin.restart_sound) {
		cin.restart_sound = false;
		CL_Snd_Restart_f();
	}
}

void
SCR_FinishCinematic(void) {
	/* tell the server to advance to the next map / cinematic */
	MSG_WriteByte(&cls.netchan.message, clc_stringcmd);
	SZ_Print(&cls.netchan.message, va("nextserver %i\n", cl.servercount));
}

int
SmallestNode1(int numhnodes) {
	int		i;
	int		best, bestnode;

	best = 99999999;
	bestnode = -1;

	for (i = 0; i < numhnodes; i++) {
		if (cin.h_used[i])
			continue;

		if (!cin.h_count[i])
			continue;

		if (cin.h_count[i] < best) {
			best = cin.h_count[i];
			bestnode = i;
		}
	}

	if (bestnode == -1)
		return -1;

	cin.h_used[bestnode] = true;
	return bestnode;
}

/*
 * Reads the 64k counts table and initializes the node trees
 */
void
Huff1TableInit(void) {
	int		prev;
	int		j;
	int		*node, *nodebase;
	byte	counts[256];
	int		numhnodes;

	cin.hnodes1 = Z_Malloc(256 * 256 * 2 * 4);
	memset(cin.hnodes1, 0, 256 * 256 * 2 * 4);

	for (prev = 0; prev < 256; prev++) {
		memset(cin.h_count, 0, sizeof(cin.h_count));
		memset(cin.h_used, 0, sizeof(cin.h_used));

		/* read a row of counts */
		FS_Read(counts, sizeof(counts), (size_t)cl.cinematic_file);

		for (j = 0; j < 256; j++)
			cin.h_count[j] = counts[j];

		/* build the nodes */
		numhnodes = 256;
		nodebase = cin.hnodes1 + prev * 256 * 2;

		while (numhnodes != 511) {
			node = nodebase + (numhnodes - 256) * 2;

			/* pick two lowest counts */
			node[0] = SmallestNode1(numhnodes);

			if (node[0] == -1)
				break;	/* no more counts */

			node[1] = SmallestNode1(numhnodes);

			if (node[1] == -1)
				break;

			cin.h_count[numhnodes] = cin.h_count[node[0]] + cin.h_count[node[1]];
			numhnodes++;
		}

		cin.numhnodes1[prev] = numhnodes - 1;
	}
}

cblock_t
Huff1Decompress(cblock_t in) {
	byte	*input;
	byte	*out_p;
	int		nodenum;
	int		count;
	cblock_t	out;
	int		inbyte;
	int		*hnodes, *hnodesbase;

	/* get decompressed count */
	count = in.data[0] + (in.data[1] << 8) + (in.data[2] << 16) + (in.data[3] << 24);
	input = in.data + 4;
	out_p = out.data = Z_Malloc(count);

	/* read bits */
	hnodesbase = cin.hnodes1 - 256 * 2;	/* nodes 0-255 aren't stored */

	hnodes = hnodesbase;
	nodenum = cin.numhnodes1[0];

	while (count) {
		inbyte = *input++;

		int i = 0;

		for (i = 0; i < 8; i++) {
			if (nodenum < 256) {
				hnodes = hnodesbase + (nodenum << 9);
				*out_p++ = nodenum;

				if (!--count)
					break;

				nodenum = cin.numhnodes1[nodenum];
			}

			nodenum = hnodes[nodenum * 2 + (inbyte & 1)];
			inbyte >>= 1;

		}
	}

	if (input - in.data != in.count && input - in.data != in.count + 1) {
		Com_Printf("Decompression overread by %i", (input - in.data) - in.count);
	}

	out.count = out_p - out.data;

	return out;
}

byte *
SCR_ReadNextFrame(void) {
	int		r;
	int		command;
	byte	samples[22050 / 14 * 4];
	byte	compressed[0x20000];
	int		size;
	byte	*pic;
	cblock_t	in, huf1;
	int		start, end, count;

	/* read the next frame */
	r = FS_FRead(&command, 4, 1, (size_t)cl.cinematic_file);

	if (r == 0)
		/* we'll give it one more chance */
		r = FS_FRead(&command, 4, 1, (size_t)cl.cinematic_file);

	if (r != 4)
		return NULL;

	command = LittleLong(command);

	if (command == 2)
		return NULL;  /* last frame marker */

	if (command == 1) {
		/* read palette */
		FS_Read(cl.cinematicpalette, sizeof(cl.cinematicpalette), (size_t)cl.cinematic_file);
		cl.cinematicpalette_active = 0;
	}

	/* decompress the next frame */
	FS_Read(&size, 4, (size_t)cl.cinematic_file);
	size = LittleLong(size);

	if (size > sizeof(compressed) || size < 1)
		Com_Error(ERR_DROP, "Bad compressed frame size");

	FS_Read(compressed, size, (size_t)cl.cinematic_file);

	/* read sound */
	start = cl.cinematicframe * cin.s_rate / 14;
	end = (cl.cinematicframe + 1) * cin.s_rate / 14;
	count = end - start;

	FS_Read(samples, count * cin.s_width * cin.s_channels, (size_t)cl.cinematic_file);

	if (cin.s_width == 2) {
		for (r = 0; r < count * cin.s_channels; r++)
			((short *) samples)[r] = LittleShort( ((short *) samples)[r] );
	}

	S_RawSamples(count, cin.s_rate, cin.s_width, cin.s_channels, samples, Cvar_VariableValue("s_volume"));

	in.data = compressed;
	in.count = size;

	huf1 = Huff1Decompress(in);

	pic = huf1.data;

	cl.cinematicframe++;

	return pic;
}

void
SCR_RunCinematic(void) {
	int		frame;

	if (cl.cinematictime <= 0) {
		SCR_StopCinematic();
		return;
	}

	if (cl.cinematicframe == -1)
		return; /* static image */

	if (cls.key_dest != key_game) {
		/* pause if menu or console is up */
		cl.cinematictime = cls.realtime - cl.cinematicframe * 1000 / 14;
		return;
	}

	frame = (cls.realtime - cl.cinematictime) * 14.0 / 1000;

	if (frame <= cl.cinematicframe)
		return;

	if (frame > cl.cinematicframe + 1) {
		Com_Printf("Dropped frame: %i > %i\n", frame, cl.cinematicframe + 1);
		cl.cinematictime = cls.realtime - cl.cinematicframe * 1000 / 14;
	}

	if (cin.pic)
		Z_Free(cin.pic);

	cin.pic = cin.pic_pending;
	cin.pic_pending = NULL;
	cin.pic_pending = SCR_ReadNextFrame();

	if (!cin.pic_pending) {
		SCR_StopCinematic();
		SCR_FinishCinematic();
		cl.cinematictime = 1; /* the black screen behind loading */
		SCR_BeginLoadingPlaque();
		cl.cinematictime = 0;
		return;
	}
}

/*
 * Returns true if a cinematic is active, meaning the 
 * view rendering should be skipped
 */
qboolean
SCR_DrawCinematic(void) {
	if (cl.cinematictime <= 0) {
		return false;
	}

	/* blank screen and pause if menu is up */
	if (cls.key_dest == key_menu) {
		re.CinematicSetPalette(NULL);
		cl.cinematicpalette_active = false;
		return true;
	}

	if (!cl.cinematicpalette_active) {
		re.CinematicSetPalette(cl.cinematicpalette);
		cl.cinematicpalette_active = true;
	}

	if (!cin.pic)
		return true;

	re.DrawStretchRaw(0, 0, viddef.width, viddef.height,
	                  cin.width, cin.height, cin.pic);

	return true;
}

void
SCR_PlayCinematic(char *arg) {
	int		width, height;
	byte	*palette;
	char	name[MAX_OSPATH], *dot;

	/* make sure CD isn't playing music */
	CDAudio_Stop();
	OGG_Stop();

	cl.cinematicframe = 0;
	dot = strstr(arg, ".");

	/* static pcx image */
	if (dot && !strcmp(dot, ".pcx")) {
		Com_sprintf(name, sizeof(name), "pics/%s", arg);
		SCR_LoadPCX(name, &cin.pic, &palette, &cin.width, &cin.height);
		cl.cinematicframe = -1;
		cl.cinematictime = 1;
		SCR_EndLoadingPlaque();
		cls.state = ca_active;

		if (!cin.pic) {
			Com_Printf("%s not found.\n", name);
			cl.cinematictime = 0;

		} else {
			memcpy(cl.cinematicpalette, palette, sizeof(cl.cinematicpalette));
			Z_Free(palette);
		}

		return;
	}

	Com_sprintf(name, sizeof(name), "video/%s", arg);
	FS_FOpenFile(name, (fileHandle_t *) &cl.cinematic_file, FS_READ);

	if (!cl.cinematic_file) {
		SCR_FinishCinematic();
		cl.cinematictime = 0; /* done */
		return;
	}

	SCR_EndLoadingPlaque();

	cls.state = ca_active;

	FS_Read(&width, 4, (size_t)cl.cinematic_file);
	FS_Read(&height, 4, (size_t)cl.cinematic_file);
	cin.width = LittleLong(width);
	cin.height = LittleLong(height);

	FS_Read(&cin.s_rate, 4, (size_t)cl.cinematic_file);
	cin.s_rate = LittleLong(cin.s_rate);
	FS_Read(&cin.s_width, 4, (size_t)cl.cinematic_file);
	cin.s_width = LittleLong(cin.s_width);
	FS_Read(&cin.s_channels, 4, (size_t)cl.cinematic_file);
	cin.s_channels = LittleLong(cin.s_channels);

	Huff1TableInit();

	cl.cinematicframe = 0;
	cin.pic = SCR_ReadNextFrame();
	cl.cinematictime = Sys_Milliseconds();
}

